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Node / meshtastic / Meshtastic-Android / files / core / network / src / commonMain / kotlin / org / meshtastic / core / network / radio / StreamTransport.kt
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core/network/src/commonMain/kotlin/org/meshtastic/core/network/radio/StreamTransport.kt renovate/net.java.dev.jna-jna-5.x (5a8f4966) Text, 3.45 KB
T8b949e/*
* Copyright (c) 2026 Meshtastic LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
Tff7b72package T7ee787org.meshtastic.core.network.radio
Tff7b72import T7ee787co.touchlab.kermit.Logger
Tff7b72import T7ee787kotlinx.coroutines.CoroutineScope
Tff7b72import T7ee787org.meshtastic.core.common.util.handledLaunch
Tff7b72import T7ee787org.meshtastic.core.network.transport.StreamFrameCodec
Tff7b72import T7ee787org.meshtastic.core.repository.RadioTransport
Tff7b72import T7ee787org.meshtastic.core.repository.RadioTransportCallback
T8b949e/**
* An interface that assumes we are talking to a meshtastic device over some sort of stream connection (serial or TCP
* probably).
*
* Delegates framing logic to [StreamFrameCodec] from `core:network`.
*/
Tff7b72abstract Tff7b72class T56d364StreamTransportTb4b4b4(Tff7b72protected Tff7b72val Te6edf3callbackTb4b4b4: Te6edf3RadioTransportCallbackTb4b4b4, Tff7b72protected Tff7b72val Te6edf3scopeTb4b4b4: Te6edf3CoroutineScopeTb4b4b4) Tb4b4b4:
Te6edf3RadioTransport Tb4b4b4{
Tff7b72private Tff7b72val Te6edf3codec Tff7b72=
Te6edf3StreamFrameCodecTb4b4b4(Te6edf3onPacketReceived Tff7b72= Tb4b4b4{ Te6edf3callbackTb4b4b4.Te6edf3handleFromRadioTb4b4b4(Tffa657itTb4b4b4) Tb4b4b4}Tb4b4b4, Te6edf3logTag Tff7b72= Ta5d6ff"Ta5d6ffStreamTransportTa5d6ff"Tb4b4b4)
Tff7b72override Tff7b72suspend Tff7b72fun Td2a8ffcloseTb4b4b4(Tb4b4b4) Tb4b4b4{
Te6edf3LoggerTb4b4b4.Te6edf3d Tb4b4b4{ Ta5d6ff"Ta5d6ffClosing stream for goodTa5d6ff" Tb4b4b4}
Te6edf3onDeviceDisconnectTb4b4b4(Te6edf3waitForStopped Tff7b72= Tff7b72trueTb4b4b4, Te6edf3isPermanent Tff7b72= Tff7b72trueTb4b4b4)
Tb4b4b4}
T8b949e/**
* Signals the transport callback that the device has disconnected and optionally waits for the transport to stop.
*
* @param waitForStopped if true we should wait for the transport to finish - must be false if called from inside
* transport callbacks
* @param isPermanent true only when the user has explicitly disconnected (e.g. [close] was called). USB unplug, I/O
* errors, and similar conditions are transient — the transport may recover when the device is replugged or the OS
* re-enumerates. Defaults to false so callbacks default to "may come back"; [close] passes true explicitly to
* signal a user-initiated terminal disconnect.
*/
Tff7b72protected Tff7b72open Tff7b72fun Td2a8ffonDeviceDisconnectTb4b4b4(Te6edf3waitForStoppedTb4b4b4: Tffa657BooleanTb4b4b4, Te6edf3isPermanentTb4b4b4: Tffa657Boolean Tff7b72= Tff7b72falseTb4b4b4) Tb4b4b4{
Te6edf3callbackTb4b4b4.Te6edf3onDisconnectTb4b4b4(Te6edf3isPermanent Tff7b72= Te6edf3isPermanentTb4b4b4)
Tb4b4b4}
Tff7b72protected Tff7b72open Tff7b72fun Td2a8ffconnectTb4b4b4(Tb4b4b4) Tb4b4b4{
T8b949e// Before connecting, send a few START1s to wake a sleeping device
Te6edf3sendBytesTb4b4b4(Te6edf3StreamFrameCodecTb4b4b4.Te6edf3WAKE_BYTESTb4b4b4)
T8b949e// Now tell clients they can (finally use the api)
Te6edf3callbackTb4b4b4.Te6edf3onConnectTb4b4b4(Tb4b4b4)
Tb4b4b4}
T8b949e/** Writes raw bytes to the underlying stream (serial port, TCP socket, etc.). */
Tff7b72abstract Tff7b72fun Td2a8ffsendBytesTb4b4b4(Te6edf3pTb4b4b4: Te6edf3ByteArrayTb4b4b4)
T8b949e/** Flushes buffered bytes to the underlying stream. No-op by default. */
Tff7b72open Tff7b72fun Td2a8ffflushBytesTb4b4b4(Tb4b4b4) Tb4b4b4{Tb4b4b4}
Tff7b72override Tff7b72fun Td2a8ffhandleSendToRadioTb4b4b4(Te6edf3pTb4b4b4: Te6edf3ByteArrayTb4b4b4) Tb4b4b4{
T8b949e// This method is called from a continuation and it might show up late, so check for uart being null
Te6edf3scopeTb4b4b4.Te6edf3handledLaunch Tb4b4b4{ Te6edf3codecTb4b4b4.Te6edf3frameAndSendTb4b4b4(Te6edf3pTb4b4b4, Tff7b72::Te6edf3sendBytesTb4b4b4, Tff7b72::Te6edf3flushBytesTb4b4b4) Tb4b4b4}
Tb4b4b4}
T8b949e/** Process a single incoming byte through the stream framing state machine. */
Tff7b72protected Tff7b72fun Td2a8ffreadCharTb4b4b4(Te6edf3cTb4b4b4: Tffa657ByteTb4b4b4) Tb4b4b4{
Te6edf3codecTb4b4b4.Te6edf3processInputByteTb4b4b4(Te6edf3cTb4b4b4)
Tb4b4b4}
Tb4b4b4}
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